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Software Vault: The Games Collection 1
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CDR02
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DUNJIN.ZIP
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DUNJIN.HLP
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1992-10-07
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135 lines
This is a list of some of the more common commands. If a command may be
abbreviated, the abbreviation is stated in square brackets.
Note that it doesn't matter if you enter your commands in lower or UPPER
case. Below, all commands are shown in upper case to make them stand out
from the rest of the text.
HELP - displays this list of commands.
NORTH [N] - move north
SOUTH [S]
EAST [E]
WEST [W]
UP [U]
DOWN [D]
Note: It is not possible to move to the NE,SE,NW or SW!
IMPORTANT: When the computer has output a whole screen of text, it will
show the "More" prompt and wait for you to press a key (like e.g. Enter)
before it continues.
INVENTORY [INV or I] - list what you're carrying
LOOK [L] - look at, in, under something etc. For example:
"Look" by itself will describe the room you're in (or, if you're
outdoors, your immediate surroundings).
"Look at the bed" will describe the specific object (in this case,
the bed) that you want more information about.
The first time you enter a room, the full description of that room is printed.
What happens when you re-enter the room is determined by the following two
commands:
FULL - The full description will be printed each time you enter the room.
BRIEF - only a very brief description of the room will be given (just enough
to tell you where you are. To see the full description again, type
LOOK.
VERBOSE is a synonym for FULL, and TERSE is a synonym for BRIEF.
(At the beginning, BRIEF is set)
TAKE, DROP - Take or drop an object. GET is synonymous to TAKE.
TAKE ALL,DROP ALL - Take or drop all movable objects
In general, the verbs MOVE and REMOVE will be synonymous to TAKE.
EXAMINE [or X] - take a closer look at something.
SCORE - show your current score and rating
QUIT - quit the game, return to DOS.
SAVE - save your game on disk.
This command creates a disk file that contains the current status
of your game. This means that you can quit the program after saving,
and then continue the game exactly where you left off.
RESTORE - restores a game from the file created by SAVE.
Note about file names: If your file name contains a "wild card" (i.e. a
'*' or a '?' character), a list of save files matching the pattern will be
given, and you'll be prompted again for a file name.
This means that answering just with a * at the "Enter filename" prompt will
give you alist of all save files that are on the disk.
You can also list the save files by giving the command
FILES
SAY - to say something, e.g. a magic spell, aloud type SAY followed by
what you want to say. For example: SAY ABRACADABRA
If you get totally stuck, you may try the HINT command.
This will get you a more or less obvious hint at what to do next.
To discourage you from over-use of this feature, 10 points will be deducted
from your score every time you ask for a hint.
To get credit for a treasure, you must move it to the Adventure Office
and ring the bell. You get ten points for each treasure. Which objects are
treasures and which are not is left for you to discover!
Note: Some objects (but not very many) are entirely worthless and can't be
used for anything. They're just there for your (and my) amusement!
You may use 'it' together with most verbs (but not all).
In most cases, it works as you'd expect, but sometimes it doesn't.
Be careful!
If you don't get the desired result by using 'it', try explicitly
spelling out what you're referring to!
The parser of this program is of course not as good as that of a commercial
program such as ZORK. If you the program doesn't understand you, try rewording
your request, putting it as simple as possible.
Finally, note that cave passages are notoriously twisting and exinting a
room to the north doesn't mean you'll necessarily enter the next room from
the south!
<<< The Command Line Editor >>>
This program contains a small command line editor, rather like DOSEDIT,
or the interface of VAX/VMS or tcsh in Unix.
This means that you can recall earlier commands by repeatedly pressing the
up arrow key and edit them using left and right arrow, Home, End, backspace
and Delete. Ctrl-left and Ctrl-right moves the cursor one word at a time.
Esc clears the line, Ins toggles between insert and overstrike modes.
Several function keys have been bound to commonly used commands.
Pressing these keys will execute a command. They are:
F1 - look
F2 - inventory
F8 - save
F9 - load
F10 - files
**** GOOD LUCK - may the Force be with you! ****